1/7/2024 0 Comments Layers of fear 2 clock puzzle![]() Perhaps one of my favorite things about Layers of Fear 2 is its commitment to worldbuilding. There are also multiple endings, apparently, but to be honest the journey to these isn’t so clear and through my two playthroughs I received the same ending twice. Most acts are well paced, just tantalising you with new information to shed light on the overarching storyline, and although the middle acts are a little bumpy, it culminates in a genuinely interesting and satisfying conclusion. Layers of Fear 2 is all about presentation, but backing up fantastic level design is great storytelling and vibrant voice acting. Open one door, find an out-of-place well that the Ring’s Samara would be happy to find herself in, another, sends you into a monochrome series of hallways designed to really mess with your mind. You’d be hastened to think the confines of the boat could become repetitive (especially with the Groundhog Day looping of each act), but to Layers of Fear’s merit, it rarely becomes stagnant, after all, this is a horror game, and messing with the psych of the player is at the forefront of what it sets out to do. Tight corridors, creaky doors, dilapidated film sets (complete with an abundance of creepy mannequins) – there’s a foreboding sense of dread throughout, made more intoxicating by a full voice cast, haunting soundtrack and developers unafraid to mess with the status quo. Split into five acts, each one beginning at the same location, each loop delves deeper into your creepy location and the director’s reason for sending you there.ĭrip fed over the eight hour adventure there’s enough crumbs of intrigue to keep you interested throughout, but the real winner in Layers of Fear 2 is the setting. Set on an (apparently) abandoned boat, you take on the role of an actor, sent to the ship to get a feel of your latest role in a serious case of method acting. As a seasoned horror fan, I don’t spook easily, but once I’d begun unraveling the mysteries of the tense, claustrophobic setting, the constant jumpscares really began to catch me off guard. If you’re reading this, there’s only one thing you want to know is Layers of Fear 2 scary? Honestly, yeah. Queue the Layers of Fear series, more specifically, Layers of Fear 2, which happens to be both a successful port, and a genuinely tense experience, one that pushes the series to the forefront of indie horror gaming alongside its contemporaries.īut let’s cut to the chase. It has decent ports of Outlast, Amnesia and Little Nightmares, but it’s swarmed with so much mobile-quality shovelware the idea of trudging through the eshop is a scary prospect in itself. Ocean Liner setting - Your explorations into the depths of the ship that play the scenes for the film become ever more incredible, and ever more terrifying.When you think of Nintendo’s humble, family-friendly Switch, quality horror games don’t immediately spring to mind.Psychological horror - Is this part of the film, or are your memories playing tricks on you? Your world may change with the slightest of provocations, you must decide what is real.Discover your past, and expose the reason for your having been cast for this film. Story-driven exploration - You must explore the world around you.You push those memories down but let the experiences drive you into who, or what, you must play.ĭarkness surrounds as you stand silently in the spotlight, the only sounds to be heard over your heartbeat are the distant breaking of waves against the hull and the sound of cameras pointed in your direction preserving this moment for eternity.Ī deep and commanding voice rises from the distance. That same past has scraped deep furrowing scars into you, not on the outside where the world can see, but in a place buried so deep within that it has become shapeless. Your past has helped to mold you into what you are, forced upon you the skills required to hone your craft. The demand to act fills your mind, but the script pages hold no words. No call to action that you need to become this version of yourself. ![]() Not just in character, you are the character. The cameras are all focused on you the center of the scene.
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